Season 1

1: Exodus
2: The Unholy Alliance
3: Berbils
4: The Slaves of Castle Plun-Darr
5: Pumm-Ra
6: The Terror of Hammerhand
7: Trouble with Time
8: The Tower of Traps
9: The Garden of Delights
10: Mandora: The Evil Chaser
11: The Ghost Warrior
12: The Doomgaze
13: Lord of the Snows
14: The Spaceship Beneath the Sands
15: The Time Capsule
16: The Fireballs of Plun-Darr
17: All That Glitters
18: Spitting Image
19: Mongor
20: Return to Thundera
21: Dr. Dometone
22: The Astral Prison
23: The Crystal Queen
24: Safari Joe
25: Snarf Takes Up the Challenge
26: Sixth Sense
27: The Thunder-Cutter
28: The Wolfrat
29: Feliner: Part 1
30: Feliner: Part 2
31: Mandora and the Pirates
32: Return of the Driller
33: Dimension Doom
34: Queen of 8 Legs
35: Sword in a Hole
36: The Evil Harp of Charr-Nin
37: Lion-O's Anointment First Day: Trial of Strength
38: The Demolisher
39: Monkian's Bargain
40: Tight Squeeze
41: The Micrits
42: Lion-O's Anointment Second Day: The Trial of Speed
43: The Rock Giant
44: Jackalman's Rebellion
45: Turmagar the Tuska
46: Lion-O's Anointment Third Day: Trial of Cunning
47: The Mumm-Ra Berbil
48: Mechanical Plague
49: Trapped
50: Lion-O's Anointment Fourth Day: The Trial of Mind Power
51: Excalibur
52: Secret of the Ice King
53: Good and Ugly
54: The Transfer
55: Divide and Conquer
56: Dream Master
57: Out of Sight
58: The Mountain
59: The Super Power Potion
60: Eye of the Beholder
61: Lion-O's Anointment Final Day: The Trial of Evil
62: The Trouble with Thunderkittens
63: Mumm-Rana
64: The Shifter
65: Fond Memories

Season 2

1: ThunderCats Ho!: Part 1
2: ThunderCats Ho!: Part 2
3: ThunderCats Ho!: Part 3
4: ThunderCats Ho!: Part 4
5: ThunderCats Ho!: Part 5
6: Mumm-Ra Lives: Part 1
7: Mumm-Ra Lives: Part 2
8: Mumm-Ra Lives: Part 3
9: Mumm-Ra Lives: Part 4
10: Mumm-Ra Lives: Part 5
11: Catfight
12: Psych Out
13: The Mask of Gorgon
14: The Mad Bubbler
15: Together We Stand
16: Ravage Island
17: Time Switch
18: The Sound Stones
19: Day of the Eclipse
20: Sideswipe
21: Mumm-Rana's Belt
22: Hachiman's Honor
23: Runaways
24: Hair of the Dog
25: Vultureman's Revenge
26: ThunderCubs: Part 1
27: ThunderCubs: Part 2
28: ThunderCubs: Part 3
29: ThunderCubs: Part 4
30: ThunderCubs: Part 5
31: Totem of Dera
32: Chain of Loyalty
33: Crystal Canyon
34: The Telepathy Beam
35: Exile Isle
36: Key to Thundera
37: Return of the ThunderCubs
38: The Formula
39: Locket of Lies
40: Bracelet of Power
41: The Wild Workout
42: The Thunderscope
43: The Jade Dragon
44: The Circus Train
45: The Last Day
46: Return to Thundera: Part 1
47: Return to Thundera: Part 2
48: Return to Thundera: Part 3
49: Return to Thundera: Part 4
50: Return to Thundera: Part 5
51: Leah
52: Frogman
53: The Heritage
54: Screwloose
55: Malcar
56: Helpless Laughter
57: Cracker's Revenge
58: The Mossland Monster
59: Ma-Mutt's Confusion
60: Shadowmaster
61: Swan Song
62: Touch of Amortus
63: The Zaxx Factor
64: Well of Doubt
65: The Book of Omens
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Season 1 Episode 37
Lion-O's Anointment First Day: Trial of Strength
Original Air Date: Tuesday, November 12, 1985

Official Synopsis

LION-0 awakes on his birthday to learn that he has "come of age" and must undergo the Anointment Trials a ritual every Lord of the THUNDERCATS has had to survive from the beginning of THUNDERCAT history. LION-0 proceeds weaponless towards his first trial: PANTHRO's Trial of Strength. He escapes the Acid Lake, the Great White Void, the Vortex, and the CRABMEN. LION-0 encounters PANTHRO. An earthquake interrupts their wrestling. LION-0 slips into a crevice and PANTHRO offers help. LION-0 refuses: "The Code mustn't be violated." PANTHRO attempts to stop a bolder from rolling into the WOLLO village...LION-0 helps him, throwing the bolder off course, and proving his great strength. He has passed the first trial and moves on to meet CHEETARA's test.

Moral

Lion-0 begins a series of trials as a rite of passage, which, if passed successfully, will sanction him as Lord of the ThunderCats. Since the rite is linked to the Code of ThunDERa, it is not surprising that even in the midst of the trial he and Panthro, who must play out antagonistic roles, are true to the Code and show concern for one another and the Wollos. Lion-0 is gratified by his success as he moves on to the next trial. Snarf, as representative of the ThunderCats' community, joins him in that recognition.

The rituals of our lives, whether secular rites such as school ceremonies or promotions, or religious ceremonies serve many different functions. Sociologically, they serve to bind us together under a common set of customs. Metaphysically, they serve to define reality by a particular meaning-system. And psychologically, they serve to help us define an individual identity and attain individuation within the group. Children must be given tasks appropriate to their age of development, whether cognitive, physical, social, or emotional. In succeeding according to their level of mastery, they achieve a sense of self and identification within their peer group and within society as a whole. It is helpful to portray tests, like Lion-O's trials of strength or the variety of tests and challenges children must pass in their lives, as opportunities for children to achieve and attain a sense of competence. When they succeed in a task, it is also important for them to feel the gratification and their role in the success rather than pass it off as the result of luck or external circumstance.